Our team consists of two members. Etienne Strauss and Andreas Mischok. Both of us are studying 3D art at the 3D-academy in Stuttgart, Germany, where we’re currently creating Orc Hunter as the first game we ever made.
In april 2016, we started to create the first bits of content for ORC HUNTER. Thanks to Epic’s Unreal Dev Grants, we received an HTC VIVE PRE in May. This finally gave us the possibility, to shape the work we had done, into a playable demo.
If you’ve got any questions, feel free to send us a message, by clicking on the contact-button at the bottom of the page.